Chris is a game designer who is behind of several of the fictional characters that we can enjoy, in particular in Real Time Strategy environment. Blizzard recently came out with the release of Starcraft II: Wings of Liberty
I had no time to play Starcraft 2 yet, but his words (and the wonderful gameplay trailer coming along the interview) are giving me will to play and finish.
Yes, because I really loves games with a plot, a fascinating story, and this seems to be one of them. At least according Chris words when he speaks about the fact that story is very important for Blizzard team because it involves you in an emotional context (and it make you stuck to the game!). Then I am curious to see why he loves so much the ending of THIS story, and I underline this because it seems Starcraft 3 is out there...
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